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Seatbelt

Seatbelt 1.9.0

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v1.9.0 (Replace Seatbelt.ini & Seatbelt Media folder too)
- You can now add link chimes to specific vehicles in the seatbelt.xml
- Added the following chimes: Chrysler, Dodge, Tesla, Aston Martin, Subaru, Misc 1
- You can now blacklist vehicles in the new seatbelt.xml to prevent seatbelt interaction on those models.
- Added a seatbelt.xml to the download folder
- The plugin will now unload if people aren't using NAudio v2.2.1 since v2.2.1 is required
- Added more logging
- Fixed something that was being looped when it shouldn't
- Fixed logging for ChimeSound not being logged if the file was missing
- Fixed an issue relating to a conflict resolvement
- Added a revert option in the settings menu
- Improved audio previewing in the menu
- General improvements and improved stability
v1.6.1
- Fixed an issue with the menu saying that the plugin was outdated meanwhile it wasn't
- Possibly fixed an issue with the device ID handling the audio
- Remove a certain if-statement requirement due to an issue
- Added a fallback mechanism for when a user has a faulty audio device ID
v1.6.0
- Added a seatbelt indicator
- Added a console command that opens a settings menu where you change every setting (F4 > "OpenSeatbeltSettings")
- Added a setting to disable the chime
- Added a setting to disable the plugin conflict notifications
- Added automatic error sharing

- You can now buckle up when you're in a menu when using a keyboard, however, this is disabled when using a controller
- You can now no longer interact while you're busy fastening/unfastening; the interaction must be completed first
- You can now no longer use the seatbelt if the vehicle has some working mechanical features (Forklift, bulldozer, etc...) due to a key bind conflict
- Removed the Custom Ejection system
- Removed the SpeedForEjection setting
- The chime now stops if the engine is turned off
- The controller will now only vibrate if it's actively being used instead of connected
- If you teleport to another vehicle when you're in a vehicle with the seatbelt fastened, the seatbelt will now automatically unfasten
- Increased the UnsafeSpeed default value to 70 MPH
- Lowered the default chime start speed to 25 miles an hour
- Improved audio handling fixing the rare audio crashes
- Improved error handling
- Improved overall plugin stability
- Migrated toward a new audio handler


- Fixed the seatbelt being fastened in a new vehicle that you spawned from while sitting in a vehicle where the seatbelt is fastened
- Fixed an issue where the unfasten animation still plays when AutoUnfastenSeatbeltOnExit is enabled
- Fixed the chime playing when it wasn't supposed to
- Fixed many audio-related problems caused by the old audio handler
- Fixed other issues
1.5.0
◆ Added a custom ejection system
◆ Added a straight braking hindering maneuver
◆ Added an information icon when help messages appear
◆ Increased vehicle hindering intensity
◆ Lowered the UnsafeSpeed default value to 60MPH
◆ Fixed an issue where you are still able to fasten your seatbelt when the vehicle has exploded and you're in the vehicle
◆ Fixed an issue where the interaction animation is still playing when exiting the vehicle with AutoUnfastenSeatbeltOnExit enabled
◆ Improved backend error handling & plugin performance
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