v1.6.0
- Added a seatbelt indicator
- Added a console command that opens a settings menu where you change every setting (F4 > "OpenSeatbeltSettings")
- Added a setting to disable the chime
- Added a setting to disable the plugin conflict notifications
- Added automatic error sharing
- You can now buckle up when you're in a menu when using a keyboard, however, this is disabled when using a controller
- You can now no longer interact while you're busy fastening/unfastening; the interaction must be completed first
- You can now no longer use the seatbelt if the vehicle has some working mechanical features (Forklift, bulldozer, etc...) due to a key bind conflict
- Removed the Custom Ejection system
- Removed the SpeedForEjection setting
- The chime now stops if the engine is turned off
- The controller will now only vibrate if it's actively being used instead of connected
- If you teleport to another vehicle when you're in a vehicle with the seatbelt fastened, the seatbelt will now automatically unfasten
- Increased the UnsafeSpeed default value to 70 MPH
- Lowered the default chime start speed to 25 miles an hour
- Improved audio handling fixing the rare audio crashes
- Improved error handling
- Improved overall plugin stability
- Migrated toward a new audio handler
- Fixed the seatbelt being fastened in a new vehicle that you spawned from while sitting in a vehicle where the seatbelt is fastened
- Fixed an issue where the unfasten animation still plays when AutoUnfastenSeatbeltOnExit is enabled
- Fixed the chime playing when it wasn't supposed to
- Fixed many audio-related problems caused by the old audio handler
- Fixed other issues